วันศุกร์ที่ 31 ตุลาคม พ.ศ. 2551

Xbox 360 Wireless Controller Black

Xbox 360 Wireless Controller Black

Xbox 360 Wireless Controller Black

Features:
  • 30-foot wireless range
  • Integrated 2.4GHz high-performance wireless technology
  • Ergonomic design enables maximum comfort and endless gameplay
  • Left and right shoulder buttons
  • Two Analog pressure-point triggers, two vibration feedback motors, eight-way directional pad are included
Product Description
High-performance wireless gaming is here! Using optimized technology, the Xbox 360 Wireless Controller lets you enjoy a 30-foot range and up to 40 hours of life on the two included AA batteries - and when they run low, you're given ample warning so you can connect a Play&Charge Kit for uninterrupted play. Plug the Xbox 360 Headset into the controller for full two-way voice communication: a wireless first.
Customer Reviews


Good controller (2008-10-30)
Love the black controllers over the old white design. Batteries are the correct size and won't cause the controller to develop cracks where the battery is inserted. Smooth operation.
Overall, this controller is basically all the same as the white, but the batteries fitting correctly will make it last alot longer


Great controller, but analog sticks lack deadzone (2008-10-29)
The Xbox 360 controller is the most comfortable game controller I've ever used. But, when using it with a PC, the analog sticks never stay in the exact center when left alone. For example, when playing a racing game, the car may veer to either side when the stick is not being touched. Microsoft should include software to create a larger deadzone, because some games do not have this adjustment.


Xbox Wireless Controller (2008-10-21)
Good Seller and fast shipping. Product works great and would highly recommend this seller. Thanks so much!


Good Controller (2008-10-18)
What can I say about this controller? It's sturdy and fits my hands well. Battery life on the controller is pretty good...it'll last me about 20-24 hrs. of playing time; howeve, people who game more often may want a rechargeable kit. It's funny how prices of the xbox360 goes down, but the controller stays the same. The controller is pricey but what are the other alternatives?


Works well with PC wireless receiver. (2008-10-11)
Pros: Bought for use in Windows and works well with wireless receiver.

Cons: It should have come with a charging unit. No manual way to turn controller off in Windows; requires pulling out battery pack or let idle and go to sleep. D-pad not the best.

วันพฤหัสบดีที่ 30 ตุลาคม พ.ศ. 2551

Xbox 360 Black Play & Charge Kit

Xbox 360 Black Play & Charge Kit

Xbox 360 Black Play & Charge Kit

Features:
  • Play & Charge Cable enables continuous gameplay
  • More than 30 hours of play per charge
  • Battery fuel gauge through the Xbox 360 dashboard
  • Includes Play & Charge Cable and NiMH rechargeable battery pack
Product Description
Complete with a charging cable and rechargeable battery pack, the Xbox 360 Play and Charge Kit is all you need to juice up your Xbox 360 Wireless Controller?even in the midst of battle.
Customer Reviews


Charged and Ready For Action! (2008-10-24)
This is a must-have for any serious Xbox 360 owner. Not only will you save money on batteries and help the environment, but the convenience is undoubtedly worth it.

The battery pack fits snugly and securely into the back of the controller where the regular batteries would go. You can play for dozens of hours without needing to recharge, but when your controller is finally on its last legs you simply plug the charge side of the cord (which fits into any of the 360's USB ports) into the top slit on the controller. You're able to play while the batteries recharge, and the cord is long enough to allow you to sit a fair distance away. However, it takes such a short amount of time to fully recharge that it'll be a very brief fix! There is a light on the cord top to indicate the batteries' charge as well; red means to leave it in for a while, and green means you're good to go!

This is the black-colored version of the Play & Charge Kit. It comes with both the charging cord and the battery pack. There is a white version to match the more common white controller, but the color of the charge kit is simply for aesthetics; they're interchangeable for either controller. I have the regular white controller and am using the black version with it, though surprisingly it still looks nice with the 360 controller's white and gray theme.

Bottom line: Perfect product. 5 stars. Get it if you don't already have it.


Straightforward (2008-10-22)
This one is pretty straightforward. Does as it was intended. It's nice to not have to replace batteries all the time. If i was smart maybe i would have just gotten normal rechargeable AA's that i could use in any product, but this is pretty convenient since the charging cable also allows me to use the controller in a wired state.

The cable is a decent length, and I really don't give a crap that the black doesn't match my white controllers, given that it was roughly four bucks cheaper at the time of purchase, for some inexplicable reason (other than maybe the general lack of black controllers which, i guess, would only come as pack-ins with the elite or purchased separately).


Does the job well (2008-10-12)
For what its goal is, this unit does the job well. The charge doesn't last as long as I'd like (typically about 5-6 power sessions of Call of Duty 4, by my count), but the charge cord is long enough to turn the remote into wired when I don't need to sit far away.

Overall, quite a handy piece of equipment. I'd recommend this to anyone with an Xbox 360.


Works great! Battery holds charge for over 2 days. (2008-09-19)
This is great. When the battery is low I can just plug it in to charge it. It also charges when you turn off the console until it's full, then shuts off the charging feature. This will save a lot on AA batteries!

Cable is a bit long but that could be a good thing if you want to play from far away. It would be great if there's a way to charge a battery that's not plugged into the controller using the same cable.


Super! (2008-09-15)
Plug and play is great! It allows you to save $ on batteries and save the planet.

วันพุธที่ 29 ตุลาคม พ.ศ. 2551

Xbox 360 Wireless Gaming Receiver for Windows

Xbox 360 Wireless Gaming Receiver for Windows

Xbox 360 Wireless Gaming Receiver for Windows

Features:
  • Will work with future Xbox 360 Wireless Accessories
  • Provides up to a 30-foot range for complete wireless freedom
  • Use up to four Wireless Controllers and four Wireless Headsets simultaneously with one Wireless Gaming Receiver
  • Easily integrates with PC gaming scenarios and utilizes the same binding technology as Xbox 360
  • Provides a great value by eliminating the need for additional accessories for Windows-based gaming at an attractive price point
Product Description
There are quandries big and small especially if you're confused about whether you want to use your XBox 360 or your PC for your gaming entertainment. You really enjoy your XBOX-360 wireless controls for your XBOX 360 console. Sometimes you prefer using your wireless Xbox-360 controls for playing PC games. Can this be done? This wireless receiver is a simple adapter that connects into a USB 2.0 port on your PC and lets you use use the Xbox 360 Wireless Controller, Xbox 360 Wireless Headset, and Xbox 360 Wireless Racing Wheel on your computer. A 6 foot cable lets you conveniently hook it up to a rear or front USB port. Use the 9Z200001 Xbox 360 Wireless Gaming Receiver for Windows and enjoy game playing every which way. It's a quck and easy solution! Plugs into a PC USB port and has a six foot cable Future drivers available for Windows Vista and Force Feedback for the Wireless Racing Wheel
Customer Reviews


Works well. (2008-10-11)
Works fine with black wireless xbox 360 controller on Vista 32-bit. Driver CD failed to install. Used drivers from microsoft's website.


It works (Win XP user) (2008-10-02)
I've had this reciever for about 9 months now and I've never had a problem with it. I use it on my Dell laptop with Windows XP Media Center. I've played several Roms on three different emulators without a hitch.


Good Product (2008-09-29)
This is a really good product if you want to use your xbox controller with a pc game. I had no problems with it, worked perfect the first time. Really easy to step up, I just wish I had a wired controller so I wouldn't have to buy this. Amazon had a cheaper price than everybody else and free shipping and I'm really happy about this product.


Works Great with Emulators! (2008-09-26)
I purchased this item in hopes that it would work with my game emulators (NES, SNES, & N64). After reading online that there is a free Mac OS X driver for the 360 controller I had to buy this! After installing the free driver (search on Google) I plugged in the wireless receiver and synced the Xbox controller and mapped the controls to the buttons. It worked flawlessly! I was playing Mario Kart 64 with 2 controllers in under ten minutes.

[...]


works great (2008-08-30)
I have not had any problems with this device. works flawlessly with Windows XP Pro.

The one thing i can find wrong with this product is that it does not currently support the chatpad.

วันอังคารที่ 28 ตุลาคม พ.ศ. 2551

Xbox DVD Movie Playback Kit

Xbox DVD Movie Playback Kit

Xbox DVD Movie Playback Kit

Features:
  • Enables DVD movie playback functionality on the Xbox
  • Includes remote control
  • Infrared receiver plugs into Xbox controller port
  • Makes your Xbox a complete entertainment system
  • Required for DVD functionality on the Xbox
Product Description
The DVD Movie Playback Kit is a quick way to expand the functionality of the best gaming machine around! Xbox requires this kit to enable DVD movie playback. Simply plug in the infrared receiver to a controllerport and use the remote control designed for DVD movie playback. No messy cables or confusing game controllers to deal with!
Amazon.com Review
Got an Xbox? Do you enjoy watching DVDs? Then you need one of these. This DVD playback kit unlocks the DVD functionality of Microsoft's powerful Xbox and helps make the console an even more important addition to your home entertainment deck.

Feeling rather light in hand, this remote features large keys that feel rubbery yet firm. The kit sports some of the basic functions you'd expect from a common controller, including chapter skip, play, pause, and number buttons. There's also handy 32x fast-forward and reverse controls.

Pressing the display button calls up a friendly onscreen menu that allows access to more features, including up to 10x magnification, A-B playback loop (for cueing and viewing favorite scenes repeatedly), and subtitle and audio options. It's worth noting that many lower-cost DVD remotes have access to such features through the press of a button. The fact that this one requires you to use a menu to access such common commands may rankle DVD aficionados, as the menu is a bit slower than using buttons. Still, the menu is quite intuitive and couldn't be much easier to use.

For the remote to work, you'll need to plug the included infrared receiver into an open controller port on the Xbox. Most gamers will never need to unplug the receiver again, as you can plug it into the rarely used fourth port. Interestingly, the receiver works best when the remote is operated almost directly in front of it, and can be a little finicky when signals are sent from the far left or right.

The couch potato crowd won't be thrilled to learn that the remote does not include power or eject buttons. Why such standard features were omitted escapes us, but that is far and away the worst thing we can say about an otherwise decent control. --Mark Brooks

Pros:

  • Though very lightweight, the controller seems sturdily made and the buttons are large and comfy
  • Uses any of the 4 Xbox game controller ports; rarely gets in the way
  • Gives the Xbox cool DVD playback features
  • Onscreen menu is very easy to use
Cons:
  • No power or eject buttons
  • A-B looping, subtitles, and language selects--as well as other features--are only accessible via onscreen menus
  • Cannot use the remote from far to the left or right of the sensor

Amazon.com Product Description
Enables DVD movie playback functionality on the Xbox video game system. Includes a DVD remote control and an infrared receiver that plugs into an Xbox controller port. Note: this item is required for DVD movie playback on Xbox.
Customer Reviews


Review of the Xbox DVD Remote Control (2008-10-08)
I have been looking to get this item form a while. I have not had any issues with it so far. It is the most convenient way to watch a movie or TV show with the Xbox. I use XBMC with a modded box, so I've had to deal with the game controllers for command & control of the system.

I would recommend that you, if you are planning to use your Xbox as a digital media center, get this item.


xbox dvd remote (2008-08-29)
This product works fantastic and just as advertised. The folks who sold it did a great job of getting it to us quickly.


sweet (2008-08-11)
i use it just as a dvd player for my kid room, it plays all his disney movies great>>>


Couldn't find it anywhere else (2008-07-04)
I am not wanting to upgrade to a new game system, but I need to repalce my old remote and the only place I could find it was on Amazon. Works flawlessly.


wow (2008-06-12)
The person who sold this to me is awesome...fast shipping, killer price, and what a great product!!!

วันจันทร์ที่ 27 ตุลาคม พ.ศ. 2551

Xbox Controller S-Black

Xbox Controller S-Black

Xbox Controller S-Black

Features:
  • Designed to fit your hands morecomfortable, with smaller grips and better button placement
  • Easy-to-reach secondary buttons for better response time
  • The revised D-pad surface improves directional movement
  • Roomier thumbsticks mean no more slipping off the stick when you're playing in Analog
Product Description
The Xbox Controller S is built for maximum comfort, pinpoint accuracy and total control, featuring: six analog buttons with 256 levels of sensitivity, two analog pressure-point triggers, two vibration feedback motors, one eight-way directional pad, two menu navigation buttons, and two expansion slots for memory cards or other accessories.
Customer Reviews


Great cheap alternative to the 360 controller if you use the XBCD drivers and an adapter. (2008-09-29)
I used this for all my PC gaming needs due to the fact that it has two extra buttons at the bottom and I find it unfitting to use a 360 controller and I don't have the console for it which I will not be getting for a some years now. All I did was get a generic Xbox to PC usb adaper, installed the XBCD drivers, and it works on all games that support it. For 100% compatibility, I use Xpadder for games that have poor or no support for controllers. Good example is Half-Life 2. I personally just can't stand the keyboard and mouse, and I can never get used to it, and its not easy for me to remember what key is assign to what command and such. Anyway I just can't live without this.


Xbox controller (2008-04-22)
Package came quickly and in good working order. Son was thrilled to receive the controller.


Good controller (2008-04-07)
This works great with the xbox, my son wouldn't be able to play without it.


XBox controller - standard (2008-03-05)
These controllers for the Xbox are to bulky for me. It doesn't fit snugglely in the palms of your hands like a PS2 or PS3 controller.


Plain and Simple: Best Controller for the Xbox System (2008-01-17)
Best Controller for the Xbox system. As for my personal preference, I feel the green controller is the best color, but the blue and black controllers are just the same.

Xbox 360 Elite Holiday Bundle 2008 Includes 120GB Hard Drive

Xbox 360 Elite Holiday Bundle 2008 Includes 120GB Hard Drive

Xbox 360 Elite Holiday Bundle 2008 Includes 120GB Hard Drive

Features:
  • Premium black finish
  • 120GB hard drive
  • Sleek black finish wireless controller
  • HDMI lets you get HD video (up to 1080p)
  • Includes 2 games - LEGO Indiana Jones and Kung Fu Panda
Amazon.com Product Description
Xbox 360 sets a new pace for digital entertainment. More than just a cutting-edge game system, Xbox 360 also integrates high-definition video, DVD movie playback, digital music, photos, and online connectivity into one sleek, small tower.

Under the Hood

Xbox 360 with wireless controller
Xbox 360, shown with wireless controller, is a sleek, customizable gaming and entertainment system
Xbox 360 is much smaller than its predecessor--it measures approximately 3.3 by 12.2 by 10.2 inches and weighs 7.7 lbs. It's powered by custom IBM PowerPC-based CPU with three symmetrical cores each running at 3.2 GHz. It also carries a custom ATI graphics processor 10 MB of embedded DRAM. This is powerful enough to draw 500 million triangles per second. In other words, it makes for great looking games in standard TV definition, and even better thanks to built-in support for HDTV 1080i televisions. It also supports the widescreen 16:9 format.

The unit has a 12x dual-layer DVD-ROM drive, which plays both the game media and progressive-scan DVD movies right out of the box. For game-save and media storage this console package includes a 120GB hard drive. Along with storing files, the hard drive will make the Xbox 360 backward-compatible with part of the existing Xbox game library.

Control your Gameplay
Xbox 360 uses a refined button layout for its controllers. Back and Start buttons sit at the center of the controller and between them is a new Xbox Guide button, which instantly takes the user to the Xbox 360 user interface. From there, they can check for friends online, access personal digital content like photos and songs, and more. The black and white buttons of the first Xbox controllers have been replaced with new shoulder buttons placed above the left and right triggers. Xbox 360 can accommodate up to four wireless controllers and has three USB 2.0 slots to use for wired controllers or for streaming your digital media from digital cameras, MP3 players, and any Windows XP-based PC. Microsoft has also created a video-conferencing camera, sold separately, that will work with the system.

Xbox 360 user interface
Xbox 360 shown with the ultimate gaming package

The Media Experience
All Xbox 360 titles can be played in either standard or high-definition resolution in 16:9 widescreen, with anti-aliasing for smoother graphics. Game designers will be able to take advantage of the system's multi-channel surround sound. The Xbox 360's digital media allows users to supplement any game's music from tracks in their own personal library.

Go Live
A built-in Ethernet port allows users to connect their system to a broadband connection for access to the new Xbox Live Silver. The included service lets anyone create a Gamertag and gamer card to express your online identity, chat live with voice chat, and connect to the Xbox Live Marketplace to buy expansions, maps, and other digital items for your games. The subscription service Xbox Live Gold adds to that online competition, game stats, and video chat/messaging. The separately sold wireless adapter supports the common 802.11a, -b, and -g standards.



What's in the Box?

  • Xbox 360 Elite console (black)
  • 120GB hard drive
  • Wireless Controller (black)
  • Xbox Live Headset (black)
  • HDMI port
  • HDMI cable
  • Xbox Live Silver membership
  • One-month subscription to Xbox Live Gold
  • LEGO Indiana Jones Game
  • Kung Fu Panda Game

Customer Reviews


Great Deal! (2008-10-26)
i wouldn't consider this so much a holiday bundle because ive seen plenty of times where xbox's were release with 2 game i.e. mine with marvel comic game/forza motorsports 2...at least its $400 instead of $450 now..the legos indiana jones game is fun for all ages but can be pretty complex with the puzzels if your really young but im sure the kung fu panda game will fullfill the younger generation..honestly though the xbox 360 is for the older generation i would suggest people purchase the wii if your purchasing for a kid

วันอาทิตย์ที่ 26 ตุลาคม พ.ศ. 2551

Fable II

Fable II

Fable II

Features:
  • Action RPG for Xbox 360 picks up 500 years after the first Fable and offers wide-ranging open-ended gameplay
  • Players can assume the role of either a boy or girl
  • Combat system allows for short-range, long-range and magic attacks
  • Currency earned in minigames on Live Arcade can be used in the game
  • Online multiplayer mode lets you bring other players into your world
Amazon.com
Fable 2 is the anticipated sequel to the popular original that sold more than 3 million copies. Created by famed game designer Peter Molyneux, Fable 2 for Xbox 360 features an epic story that picks up 500 years after the first game. It offers an open world environment giving players a massive amount of freedom to explore and play as they please, with every decision made contributing to the game itself.

Fable 2

Players:
Offline: 1-2
Online: 2

Gameplay Modes:
Single player, offline cooperative multiplayer, online cooperative multiplayer.


The new combat system lets you master different fighting styles. View larger.


You are free to roam the world of Albion any way you like. View larger.
Every Choice Has Its Consequences
Fable 2 provides players with a truly immersive experience where a virtually limitless number of choices can be made, all of which have their own consequences, making each game unique. When you start the game, you choose either to play the role of a boy or girl, and depending on your choices, the hero will grow up to be tall or short, good or evil. Players can get married and have children; female player characters will become pregnant, which will then be reflected by their physical appearance.

Early in the game, players are presented with a stray dog for a best friend, who will need to be fed and loved, and will accompany the player throughout his or her life. Depending on the player, the dog will change appearance and assist him or her in various ways, such as alerting of impending dangers and attacking enemies.

Players inhabit the world of Albion and are free to roam the land to as they please. Players can use different expressions to communicate with others, such as taunting and laughing, and even belching or farting.

As the players grow, so does Albion, reflecting the choices that were made earlier in the game. Every house, hut, castle, and dungeon can be purchased if the player wishes. Players can buy up all the land in a town and can become mayor, king, and even emperor of the entire land.

Fable 2 presents a dynamic and free-roaming world that doesn't demand a player to take any one set path. At the same time, players seeking a plot line will find an epic story and quest that they can follow if they wish, along with many side adventures.

Fight Using Different Weapons and Magic
Fable 2 introduces a new combat system that allows for mastery of hand weapons, such as swords, long range weapons such as cross-bows and guns, and, of course, magic. Players improve at each discipline with time, and can combine different combat styles when they fight. Other advanced design features include tactical positional advantages that can bring new strategic elements into combat.

Bring Other Players into Your World
Fable 2 has a multiplayer mode that allows you to bring other players into your own world. Consistent with the rest of the game, the actions of these other players can be permanent and affect your world. You can explore and fight together with these other players, share treasures, and even fight each other.

Note: Fable 2 will not ship with Online Co-op mode. An update with this functionality is rumored to be released shortly after the launch of the game.

Xbox LIVE Arcade Mini-Games
Gamers can play minigames through Xbox LIVE Arcade and earn currency that can be used in Fable 2 to purchase weapons, armor, and other items for the hero.

Fable 2 is rated M for having mature content that may be suitable for persons ages 17 and older.



Depending on your choices, the protagonist can turn out wildly different -- male, female, good, evil, and more.


Customer Reviews


Your Health Is Low (2008-10-26)
I didn't have a problem with the game freezing up my XBOX, and I'm sorry to hear it happened to (seemingly so many) others. The story isn't the best, and the inventory system is clunkier than the original. But a lot of improvement has been made. And you have to play it for a while to notice the better differences.

The good

There is no Mana bar anymore. If you are a primary Will user, this will be a godsend. No more having to worry about how much juice you have left. If you have the spell, you can use it as much and often as you want. I loved that. To extend on this, Magic is better balanced against melee weapons, so you don't feel like I did in the first one, that the spells were a nice addition, but not typically too practical in a difficult fight.

The game has a fairly complex economy system. Much more complex than I've seen in any other game. You can buy nearly every building in every city. There are exceptions...but not many. And when I say that, I mean it. You could probably count the buildings/structures you cannot buy on one hand. Which leads to the next thing I liked: When you rent out houses or buy vendor stalls and shops, you accumulate wealth without having to work for it. And, as is normal, you can regulate how much you charge. More than the town average will corrupt you, less with make you more pure.

After the main quest, there are still jobs and quests available that take a while to complete. I've probably put a good 30 hours into the game, and I still have a lot that can be done.

You four-legged friend. I think it's the coolest addition to the game. He will help you somewhat in fights, he will sniff out treasure for you to dig up, and he will growl when you approach an enemy, before you see them. As well, he/she has a number of expressions to compliment your own...which are adorable.

The graphics are really great. They are similar to the first game in terms of coloration and...well, Fableness. It's colorful and there are lots of ambient noises out in the open.

The leveling system is improved by default. Since in this world 500 years after the first, the Heroes Guild is utterly destroyed. The Chamber of Fate is the most intact piece that us left. But this means that there are no experience portals for Skill, Will, and Strength. So as soon as you build up enough experience, you can immediately go to the Abilities section in your options and upgrade you skills.

The music is pretty, and similar to the first. It's a perfect compliment to the environment. No long explanation needed. It's just well used.

The Okay

To be honest, I was disappointed in the guns. The rifles/pistols/crossbows. I didn't find them as evenly balanced against all of the others. They are nice from long range, but I didn't find them as useful as I found the bows in the original game. Not bad by any means, but I think if they caused more damage in relation to the other types of skills you possess, I would have used them more.

The "free roaming." On the back of the box it's said that "Roads are for suckers" accompanied by a picture of someone hopping a fence. Well yes, this is possible. However, what is not possible is multiple paths to the same destination. There is more substance -around- the roads, and there are more caves, but you cannot, for instance, leave the road and go up and over the mountain to get somewhere faster.

The new mapping system. I remember about a year ago, Peter Molyneux told us all that the original Fable was too easy. You could play the game by looking only at the displayed Mini Map. And he was right. But their solution? Now instead of a Mini Map, you have a glowing golden trail to follow. You -can- turn it off, but to be honest, I didn't really see this as a solution. It's just a different version of the same thing.

The bad

The story, I have to say. It's not that great, and it's not actually that long. But, I suppose I couldn't expect something on the scale of Oblivion or Lost Odyssey after the first one was so short as well. There were really no twists. The beginning really had me intrigued, with the box and such. But then it kind of went exactly how I expected it to go. There was no...substance, to any of the characters. Except between you and your dog. At the end of the game one of the characters calls your characters the best friend she ever had...and it's meaningless. You don't spend that much time together, and are absent for a long time. You don't know that much about them.

The Inventory system. Like the last game it is nicely divided into subsections. Weapons, Clothing, Food, Potions, Trophies, Books/Documents, etc. However, when you choose, for instance, to consume a potion that will give you more Strength Experience, it closes the menu and you go back to the game. So if I want to lose weight by eating celery, I have to press Stars>Items>Food>Celery. And then repeat it. It just gets to be a hassle. I wish you could do what you need to do, and then unpause the game yourself.

Weight. If it's your first playthrough, you will probably, like me, end up overweight. I didn't even realize it was happening, because when you first play through you probably don't have that much money, so you buy whatever will heal you. This seems necessary because, 1. If you get knocked out (killed), you get a new scar, and 2. Potions and Food are a lot less plentiful than in the last game. So when you get badly injured, you eat whatever comes up on the D-Pad. There are lots and lots of things that can make you fat. Cheese, meat, pie, some beers. The only normal item that makes you lose weight is celery. The ONLY. It took me about 5 hours of interactive game play to finally get back to even with my weight. Sleeping for weeks at a time to give the produce vendors time to restock on celery, buying and eating it, sleeping again. It got tiring, very fast. So my recommendation to you if you haven't bought the game yet and are reading this...stick with potions, apples, and carrots.

(Too long didn't read? The game is worth your $60.)


Critically flawed. (2008-10-26)
The opening story arc promised an incredibly beautiful and challenging game. Trying to load the game after it autosaved resulted in the game freezing moments after.

Very disappointing. I may revise my review if they release a patch that fixes this. But the negative taste this experience has left in my mouth will not be forgotten if/when that time comes.


Good, but falls a bit short (2008-10-26)
Well, like many others, I waited a long time for Fable II. I had played Fable I, not liked it at first,

but then gone back to it, and when "The Final Chapters" version was released, got much more into it. I

was not much for RPG type games, and still don't play them much, but this one was interesting to me

because of the way it was presented, and that it was simple enough for a "casual" or "beginning" RPG

player to pick it up, without a lot of the depth or complexity of MMORPG's or "Oblivion."

Anyway, having enjoyed Fable, I waited a long time for this game. Finally, it was released, and I got it home, started it up, and was quite impressed with the opening cutscene, very nice. (I had a feeling that bird would do what it did; I don't know how). Without giving too many spoilers, you start as a young boy (or girl) poor and fighting to survive;something terrible happens (as it always does to start off RPG's), and you beging your journey with rudimentary weapons and some gold. As in the first game, your first authorized use of your weapon (yes I randomly attacked a few people first, I'm evil) is those stupid giant bettles again. As before when you kill someone or something, squeeze the left trigger to gather their "orbs." The "orbs" are used to purchase your level ups, as in the first game.

The course you follow is up to you; you can follow the main story, or quest, do things on the side, randomly kill, steal and plunder, like in the first game (but as in the first game the guards are levels above you, so it's stupid to try to fight them at first); one thing I enjoy, as I did in the first game, is to simply explore a town, sneak into a house and steal whatever I can when no one is looking (hee hee). Even being a simple theif, though will turn your alighment towards "bad." Which is alright with me, I ususally prefer to be "bad."

Some things I don't like: The interface is still hard to use. I never liked it much before now it seems worse. The map isn't too good. Also on a standard def TV (am I the last one left with one) the menu pages are hard to read, and some of the instructional text in the game is way up on top of the screen and hard to read. And I agree with other players on the save system: there is an autosave, and you can save when not on a quest, but there seems to be only one slot, so if one or the other gets corrupted you could lose hours of work. I also think it's past time for "mute" characters. Yes, it's a lot of programming, but Fable II is not a bargain game; and they can fit a lot of content on one disk; look at how the main characaters are realized in GTA IV, Mass Effect, and other games.

Some things I do like: Cutscenes are amazing. Combat is OK-I am not a melee expert and appreciate a simple interface that does a lot. I still find myself eating something when I want to draw a weapon, or casting a spell when I want to shoot somebody though. Still frustrating.

The most amazing thing: I love the dog! Absolutely amazing AI programming. I have never seen anything like it-the dog will follow you, show you the way to hidden (and buried) chests, etc, and help you in combat-if you knock a stronger foe down, the dog will attack it. Finally, however your character develops, the dog will take on a similar apperance: if you're good, it's a handsome shepard mix-looking thing, if you're evil, it's a fearsome, snarling beast. Very cool!

On the reported freezes: I have not experienced any glitches or major bugs yet; I have seen other users report the game freezes; unfourtunately when a game freezes, it ususaly means your 360 is failing (sorry). This was my experience-I purchased my first 360 in August 2006, and it gave me good service (it ran 24/7 for more than 2 years because it was networked with my computer used as a sometimes media hub)-when games began freezing in it, a short time afterwards it red ringed. From what I understand, it is VERY rare for game software to brick consoles, when this happens it's because of a console update that goes wrong because of an error that happens when the firmware is written to.

Conclusion: Fable II is a good game; if you enjoy RPG's you will like it. If you are new to RPG's you may want to rent it and check it out. Minor problems aside, it's fun and there is lots of replay value, vis. play through as a male, then a female, then evil, then good, and so on. Recommended.


Warning: Can Render XBox Useless (2008-10-26)
Buy this game if you a). have a problem with holding on to $60.00, b). hate your Xbox and want to see it crash and "red ring of death" itself or c). want to see what it's like to participate as a plaintiff in a class action lawsuit (of which there is already talk).

For me, the game froze up shortly after starting. Had to restart the XBox. Froze up shortly thereafter. Had to restart again. And again. And again. No pattern to these freeze-ups. Searched the 'net for help. Found lots and lots of people having this same problem, some to the point where their XBoxes were being rendered useless, broken or scrambled. Many theories, no one answer yet.

It's inexcusable. You won't see anything else like this.

Maybe Lionhead will patch things up very, very soon. Anyone interested in buying this title, though, is *strongly* urged to see what the status is with regard to the critical flaws and bugs prior to purchase. Or, because that's a lot of work, just buy something else.


A disappointing Sequel (2008-10-26)
I'll try to write an inclusive review, but the short of it is that the storyline is very narrow, the game is glitchy, and the last guy (Lucian) can be defeated by pressing one button.

First off, I was waiting for this game for years and was very excited about it. The game itself is vey similar to the first and claims to be 10x larger in terms of the map, but it certainly did not feal that way. The addition of firearms and have a dog as a sidekick was entertaining, but other changes were irritating. Now, you can change the furniture in houses you own to increase the rent and your spouse's opinion of your home by purchasing new furniture in stores. The problem is that when you enter "refurnish mode" it is very glitchy and I had a notice about furniture changing at the top of my screen for about ten hours straight. After beating the game I was instructed to go back to my family (based on one of three choices you make) but unfortunately my wife divorced me while I was away and I had to family to go back to. So, effectively, I can't go any further because my family no longer exists.

The story itself is ok but I felt it was extremely short. There are no twists, no major bosses (you could include the commandant in the spire, but he was a joke). When you finally get to the villain of the story, Lucian, you literally press X once to beat him. Totally anticlimactic. There are a laundry list of side tasks that are really unnecessary because you don't need to complete them to build your character. There's only five levels for everything in the game- spells, swords, skills, etc.- and the range of weapons and other things to buy was really slim. Speaking of slim, if you accidentally hit the right button at time you will eat fatty food you have in your inventory inadvertently and then your character gets fat. The only way to get slim again is to run around to vendors and buy a bunch of celery which is annoying, but so is walking around with a fat character.

Honestly, if you are on the fence for this game I would hold out. In all likelihood they will come out with a Fable II Lost Chapters and fix the craptacular ending and make the main storyline longer.